Info:The campaign of Injustice: Gods Among Us was written by NetherRlm Studios in collaboration with DC Comics' writers as a stand-alone story. Described by NetherRlm as "Story Mode 3.0", the campaign was approached similarly to Mortal Kombat vs. DC Universe and the 2011 Mortal Kombat reboot through the use of a cinematic narrative versus the traditional ladder-based single-player experience. According to Ld Designer John Edwards, the plot is mnt to rationalize the game's fighting mechanics between characters that would not normally fight one another and explain how Batman can "stand toe-to-toe" with Superman. Writers Justin Gray and Jimmy Palmiotti served as story consultants to ensure that the comic characters kept their proper voices in Injustice.
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